Artificial Intelligence Projects

A* Pathfinding Visualization

intermediateSearch Algorithms~4h

Build an interactive pathfinding visualizer using the A* algorithm.

PythonPygameNumPy

Learning Objectives

  • Understand A* algorithm
  • Learn about heuristic functions
  • Practice graph traversal
  • Implement interactive visualization
  • Handle user input

Step-by-Step Instructions

  1. Set up Pygame environment
  2. Implement the Node class
  3. Create the grid system
  4. Implement A* algorithm
  5. Add visualization
  6. Handle user interactions
  7. Test different scenarios

Chess AI with Minimax

advancedGame AI~8h

Create a chess AI using the minimax algorithm with alpha-beta pruning.

PythonPygameNumPy

Learning Objectives

  • Understand minimax algorithm
  • Learn about alpha-beta pruning
  • Practice game tree search
  • Implement position evaluation
  • Handle game state

Step-by-Step Instructions

  1. Implement basic chess rules
  2. Create position evaluation function
  3. Implement minimax algorithm
  4. Add alpha-beta pruning
  5. Create move ordering
  6. Add simple UI
  7. Test against different players